The scenario covers a c1755 frontier settlement attacked by raiding Indian tribes. This scenario was a playtest of the Face of Battle: French and Indian War rules for skirmish gaming from 1700 to 1820. These rules are expected to be released in 2006.

The Frontier, Northern New York Colony, c1755

Historical Background

Native troops took advantage of the escalating conflict between the French and the British. Aided by Coureur des Bois, the Natives began to attack militia troops and settlements across the British Colonies. The Local Militia could only do their best to hold off the attacks. Fortunately, a British patrol was near by to rescue the settlers.
Note: this is an ahistorical battle as a playtest of various troops.

British Colony Player #1

Settlers
1 Village Elder 2.5.5 A
3 Settler 2.4.6
5 Settler 1.3.6
1 Mass Move Card

Militia
1 Leader w/musket 2.5.6 A
10 Militia w/musket 2.5.6

British Colony Player #2

Regulars
1 Leader w/pistol and sword 2.7.8 A
8 Soldiers w/musket, bayonet and sword 2.7.8

British Colony Player #3

Regulars
1 Leader w/musket and sword 2.7.8 A
8 Soldiers w/musket, bayonet and sword 2.7.8

British Colony Player #4

Rangers
1 Leader w/musket 2.8.8 A
8 Soldiers w/musket 2.8.8

British Objectives:
- Rescue settlers from the raid
- Preserve buildings and livestock
- Drive off Indians and Coureur des Bois


French/Indian Player #1

War Band #1
1 Lesser Leader w/musket and tomahawk 2.7.9 A
5 Braves w/musket and tomahawk 2.7.9

War Band #2
1 Lesser Leader w/musket and tomahawk 2.7.9 A
5 Braves w/musket and tomahawk 2.7.9

French/Indian Player #2

War Band #3
1 Lesser Leader w/musket and tomahawk 2.7.9 A
5 Braves w/musket and tomahawk 2.7.9

War Band #4
1 Lesser Leader w/musket and tomahawk 2.7.9 A
5 Braves w/musket and tomahawk 2.7.9

French/Indian Player #3

Coureur des Bois
1 Leader w/musket and knife 3.8.8 A
3 Men w/musket and knife 3.8.8
5 Men w/musket and knife 2.8.8

Indian and French Objectives:
- Achieve each Native glory conditions and exit board


Game information and Deployment

General Set Up:
- 4 players on British side
- 3 players on French side
- each deck contained 26 cards
- there was one Mass Move Card in the settler's deck to move the settlers
- playing time: 4hrs

British Forces:
The settlers were deployed around the barn. When the raid started, the settlers were busy tending to livestock, performing chores and working in the barn. The Militia were in the centre of the field. British Regular #1 entered the table west of the bridge. British Regular #2 entered the just off the bridge. The British Rangers took the eastern route through the forest.

Indian and French Forces:
War Band #1 started in the forest to the north-west of the barn. The Coureur des Bois started at the northern end of the table. Indian War Bands #2, #3 and #4 started to the east of the barn.

Weather:
Clear sky. Moderate breeze from the north.


Plan of attack.



Overview of the table.



Another look at the table.



The Indians plan the attack routes through the trees.



The forest is quiet.



More rough forest terrain.


The Game Begins

Each Indian must roll for personal glory (e.g. scalp, blanket, whiskey, beads) and an omen (e.g. good luck, bad luck, etc). With these objectives and signs the Indian War Bands start out for the settlement. The Indians move through the forest and their battle screams panic the villagers. The villagers start to flee south. The Militia plan their defense. The War Bands are on the move!


An Indian War Band advances through the forest.

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